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Scope and Sequence

Theme/domain Relevant standards Students will Sample activity Resources Topic concepts Related Math, Science, ELA, Social Studies, Creative Arts standards
Computer Programming CSTA 2-A-5-6 Learn to program with loops and conditional code including nested loops and branching coding structures. Students create a looping pattern in classroom activities, then go on to code with loops including nested loops in Swift Playgrounds puzzles. Students create a scavenger hunt to explore conditions, then code puzzles with branching code. Learn to Code 1 Swift Playgrounds puzzles and Teacher Guide
Lessons 4 & 5
Loops
Nested loops
Conditions
If statements
Math - recursion, pattern
Science - hypotheses
ELA - stories, events, choices
Creative Arts - pattern
XYZ RESOURCE EXAMPLE XYZ RESOURCE
PQR RESOURCE EXAMPLE PQR RESOURCE
CSTA 2-A-6-10 Test, edit and document a computer program Students build their own puzzle world in Swift Playgrounds, imagining their world, then designing algorithms, writing the code and testing it, and journaling their process. Learn to Code 1 Swift Playgrounds puzzles and Teacher Guide
Milestone Project
Defining a problem
Generating ideas
Testing and improving solutions
Science - approaching scientific problems (check standards description of this)
XYZ RESOURCE EXAMPLE XYZ RESOURCE
ISTE Standards for Students 2016 - 5 Learn to analyze real world problems to see if it’s possible to solve them using computer programs. Students create a blueprint for a building they imagine, then swap with a partner to see if they have provided instructions that work. Students go on to practice the skills they have learned in coding puzzles. Learn to Code 2 Swift Playgrounds puzzles and Teacher Guide
Lesson 8
Problem formulation
Decomposition
Automation
Math - statistics, graphing
ELA - analysis
Science - Scientific method
XYZ RESOURCE EXAMPLE XYZ RESOURCE

scope+sequence

Theme/domain

 Relevant standards

Students will

Sample activity

Resources

Topic concepts

Related Math, Science, ELA, Social Studies, Creative Arts standards 

Computer Programming



CSTA 2-A-5-6


Learn to program with loops and conditional code including nested loops and branching coding structures.


Students create a looping pattern in classroom activities, then go on to code with loops including nested loops in Swift Playgrounds puzzles. Students create a scavenger hunt to explore conditions, then code puzzles with branching code.

Learn to Code 1 Swift Playgrounds puzzles and Teacher Guide

Lessons 4 & 5

Loops

Nested loops

Conditions

If statements


Math - recursion, pattern


Science - hypotheses


ELA - stories, events, choices


Creative Arts - pattern

XYZ RESOURCE EXAMPLE

XYZ RESOURCE

PQR RESOURCE EXAMPLE

PQR RESOURCE

CSTA 2-A-6-10


Test, edit and document a computer program 


Students build their own puzzle world in Swift Playgrounds, imagining their world, then designing algorithms, writing the code and testing it, and journaling their process.

Learn to Code 1 Swift Playgrounds puzzles and Teacher Guide

Milestone Project

Defining a problem

Generating ideas

Testing and improving solutions



Science - approaching scientific problems (check standards description of this)

XYZ RESOURCE EXAMPLE

XYZ RESOURCE

ISTE Standards for Students 2016

5

Learn to analyze real world problems to see if it’s possible to solve them using computer programs.

Students create a blueprint for a building they imagine, then swap with a partner to see if they have provided instructions that work. Students go on to practice the skills they have learned in coding puzzles.

Learn to Code 2 Swift Playgrounds puzzles and Teacher Guide

Lesson 8

Problem formulation

Decomposition

Automation

Math - statistics, graphing


ELA - analysis


Science - Scientific method

XYZ RESOURCE EXAMPLE

XYZ RESOURCE


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